Disclaimer: Play the game in fullscreen mode for the best experience

A personal project I worked on to imitate the Zelda dungeons as analyzed in Mark Brown's Boss Keys series. As I worked on the project, I kept expanding the scope. At first the dungeon was only going to last up to the first bomb puzzle, but I was dissatisfied. This caused me to build iteratively upon the game until I met a level of satisfaction. 

Controls:

WASD - Movement

F - Lay Bombs

G - Detonate Bombs

E - Interact/Take Statue

StatusPrototype
PlatformsHTML5
AuthorNarraAtor0
GenrePuzzle
Made withUnity

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