A luck based rpg where you can play it safe and use skills traditionally with default or take a chance a use effects cost free with risk. In addition to the risk-reward system, players also have an adaptive "mana" system called luck. Each turn, players randomly generate mana based on the roll of a die. Getting critical hits or using standard attacks also increases luck. Made for the weekly game jam's theme of "Good Luck."

I was the designer and main programmer for this project.

I got help with the art and animations and a good chunk of code with Jar Jar.

I also got assistance with code from nvvy.

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